D&D spell slot tracker
Pick a caster type and level and mark slots off as you spend them. It remembers where you were, so closing the tab between sessions does not reset the character.
Free, no account, runs in your browser.
Bard, Cleric, Druid, Sorcerer, Wizard
- 1st4 / 4
- 2nd3 / 3
- 3rd2 / 2
Slots are restored at the end of a long rest.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC and available at dnd.wizards.com. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. Dungeon Ledger is not affiliated with, endorsed by, or sponsored by Wizards of the Coast.
How slots work
Casting, upcasting and recovery
A spell slot is spent when you cast a spell of that level or lower — casting a 1st-level spell using a 3rd-level slot is legal and often desirable, because many spells scale when cast at a higher level. Slots do not convert; you cannot trade two 1st-level slots for a 2nd.
Cantrips cost no slot at all and can be cast freely. Rituals cast with the ritual tag take ten minutes longer and also cost no slot, which is why detect magic and identify are so often cast that way.
Everything except Pact Magic recovers on a long rest. Warlocks get theirs back on a short rest, which is the entire design of the class: fewer slots, always at the highest level available, refreshed several times a day.
Warlocks
Why Pact Magic is a different table
A warlock does not have a spread of slots across nine levels. They have one, two, three or four slots, all at the same level, and that level rises as they do — reaching 5th-level slots at character level 9 and never going higher through Pact Magic itself.
Every warlock spell is therefore cast at the highest level they have. A level 9 warlock casting hex is casting it with a 5th-level slot whether they want to or not, which makes upcasting automatic rather than a decision.
Mystic Arcanum covers 6th to 9th level spells separately: one spell of each, cast once per long rest, outside the slot system entirely. It is not modelled in the tracker because it is a per-spell resource rather than a pool.
Reference
Full caster slots by level
| Level | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 2 | — | — | — | — | — | — | — | — |
| 2 | 3 | — | — | — | — | — | — | — | — |
| 3 | 4 | 2 | — | — | — | — | — | — | — |
| 4 | 4 | 3 | — | — | — | — | — | — | — |
| 5 | 4 | 3 | 2 | — | — | — | — | — | — |
| 6 | 4 | 3 | 3 | — | — | — | — | — | — |
| 7 | 4 | 3 | 3 | 1 | — | — | — | — | — |
| 8 | 4 | 3 | 3 | 2 | — | — | — | — | — |
| 9 | 4 | 3 | 3 | 3 | 1 | — | — | — | — |
| 10 | 4 | 3 | 3 | 3 | 2 | — | — | — | — |
| 11 | 4 | 3 | 3 | 3 | 2 | 1 | — | — | — |
| 12 | 4 | 3 | 3 | 3 | 2 | 1 | — | — | — |
| 13 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | — | — |
| 14 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | — | — |
| 15 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | — |
| 16 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | — |
| 17 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | 1 |
| 18 | 4 | 3 | 3 | 3 | 3 | 1 | 1 | 1 | 1 |
| 19 | 4 | 3 | 3 | 3 | 3 | 2 | 1 | 1 | 1 |
| 20 | 4 | 3 | 3 | 3 | 3 | 2 | 2 | 1 | 1 |
Reference
Half caster slots by level
| Level | 1st | 2nd | 3rd | 4th | 5th |
|---|---|---|---|---|---|
| 1 | — | — | — | — | — |
| 2 | 2 | — | — | — | — |
| 3 | 3 | — | — | — | — |
| 4 | 3 | — | — | — | — |
| 5 | 4 | 2 | — | — | — |
| 6 | 4 | 2 | — | — | — |
| 7 | 4 | 3 | — | — | — |
| 8 | 4 | 3 | — | — | — |
| 9 | 4 | 3 | 2 | — | — |
| 10 | 4 | 3 | 2 | — | — |
| 11 | 4 | 3 | 3 | — | — |
| 12 | 4 | 3 | 3 | — | — |
| 13 | 4 | 3 | 3 | 1 | — |
| 14 | 4 | 3 | 3 | 1 | — |
| 15 | 4 | 3 | 3 | 2 | — |
| 16 | 4 | 3 | 3 | 2 | — |
| 17 | 4 | 3 | 3 | 3 | 1 |
| 18 | 4 | 3 | 3 | 3 | 1 |
| 19 | 4 | 3 | 3 | 3 | 2 |
| 20 | 4 | 3 | 3 | 3 | 2 |
Multiclassing
The rule that catches everyone out
A multiclassed caster does not add their two classes’ slot tables together. Instead you work out a single combined caster level — full caster levels count fully, half caster levels count as half rounded down, third caster levels as a third rounded down — and read the full caster table at that level.
So a Paladin 6 / Sorcerer 4 has a caster level of 3 + 4 = 7, and gets a full caster’s slots for level 7. Spells known and prepared are still tracked per class, at that class’s own level — only the slots are pooled.
Warlocks are the exception again: Pact Magic slots stay entirely separate and are added alongside, not merged. A Warlock 3 / Wizard 5 has a wizard’s level 5 slots plus two warlock slots that come back on a short rest.
Common questions
- How many spell slots does a level 5 wizard have?
- Four 1st-level, three 2nd-level and two 3rd-level slots. That is the full caster progression, shared by bards, clerics, druids, sorcerers and wizards.
- When do spell slots come back?
- At the end of a long rest for every class except the warlock. Warlock Pact Magic slots return on a short rest, which is why warlocks can afford to spend everything in one fight.
- Can I cast a low-level spell with a higher slot?
- Yes. You may cast any spell using a slot of its level or higher, and many spells do more when cast with a higher-level slot. You cannot go the other way, and you cannot combine smaller slots into a bigger one.
- How do spell slots work when multiclassing?
- Add your full caster levels, half your half caster levels rounded down, and a third of your third caster levels rounded down, then read the full caster table at that combined level. Warlock slots are kept separate and added on top.
- Do cantrips use spell slots?
- No. Cantrips can be cast at will without expending anything. Spells cast as rituals also cost no slot, at the price of taking ten minutes longer.
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